Where to find mawile in pokemon soul silver




















Its huge jaws are actually steel horns that have been transformed. Sapphire Don't be taken in by this Pokemon's cute face - it's very dangerous. The steel jaws are really horns that have been transformed. Emerald Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.

FireRed It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws. Ground Fairy. Iron Island B1f Left. Iron Island B1f Right. Iron Island B2f Right. Iron Island B2f Left. Allows the trainer to switch out the user and pass effects along to its replacement. Lowers the target's Special Attack by two stages if it's the opposite gender. Its huge jaws are actually steel horns that have been transformed. It may also make the target flinch.

Def stat. It may make the target flinch. It hits without fail. It may also lower the target's Defense stat. It fails if the foe is not readying an attack, however. The move can be used three times. It will fail if the user is hit before it is used. TM06 Toxic -- 85 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. TM10 Hidden Power?? TM12 Taunt -- 20 -- The foe is taunted into a rage that allows it to use only attack moves for two to four turns.

TM13 Ice Beam 95 10 10 The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. TM15 Hyper Beam 90 5 -- The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. TM17 Protect -- -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water- type moves. TM21 Frustration?? TM22 Solarbeam 10 -- A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27 Return?? TM30 Shadow Ball 80 15 20 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. TM31 Brick Break 75 15 -- The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35 Flamethrower 95 15 10 The foe is scorched with an intense blast of fire. The target may also be left with a burn. TM36 Sludge Bomb 90 10 30 The user attacks by hurling filthy sludge at the foe. It may also poison the target. TM37 Sandstorm -- -- 10 -- A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.

TM38 Fire Blast 85 5 10 The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. TM39 Rock Tomb 50 80 10 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. TM41 Torment -- 15 -- The user torments and enrages the foe, making it incapable of using the same move twice in a row. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. TM43 Secret Power 70 20 30 The user attacks with a secret power.

Its added effects vary depending on the user's environment. TM44 Rest -- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. TM45 Attract -- 15 -- If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. TM52 Focus Blast 70 5 10 The user heightens its mental focus and unleashes its power. It may also lower the target's Sp.

TM56 Fling?? Its power and effects depend on the item. TM57 Charge Beam 50 90 10 70 The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. TM63 Embargo -- 15 -- It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. TM66 Payback 50 10 -- If the user can use this attack after the foe attacks, its power is doubled. TM68 Giga Impact 90 5 -- The user charges at the foe using every bit of its power.

The user must rest on the next turn. TM75 Swords Dance -- -- 30 -- A frenetic dance to uplift the fighting spirit.

It sharply raises the user's Attack stat. TM78 Captivate -- 20 -- If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. TM79 Dark Pulse 80 15 20 The user releases a horrible aura imbued with dark thoughts. TM80 Rock Slide 75 90 10 30 Large boulders are hurled at the foe to inflict damage. Contact the seller - opens in a new window or tab and request shipping to your location. Shipping cost cannot be calculated. Please enter a valid ZIP Code. Shipping to: United States.

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